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38 lines
954 B
38 lines
954 B
/** |
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* This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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* It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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*/ |
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using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[EventHandlerInfo("Sprite", |
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"Object Clicked", |
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"The block will execute when the user clicks or taps on the clickable object.")] |
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[AddComponentMenu("")] |
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public class ObjectClicked : EventHandler |
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{ |
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[Tooltip("Object that the user can click or tap on")] |
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public Clickable2D clickableObject; |
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public virtual void OnObjectClicked(Clickable2D clickableObject) |
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{ |
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if (clickableObject == this.clickableObject) |
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{ |
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ExecuteBlock(); |
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} |
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} |
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public override string GetSummary() |
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{ |
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if (clickableObject != null) |
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{ |
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return clickableObject.name; |
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} |
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return "None"; |
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} |
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} |
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}
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