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81 lines
1.3 KiB
81 lines
1.3 KiB
using UnityEngine; |
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using UnityEngine.UI; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[ExecuteInEditMode] |
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public class SayDialog : Dialog |
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{ |
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public Image continueImage; |
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static public List<SayDialog> activeDialogs = new List<SayDialog>(); |
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protected virtual void OnEnable() |
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{ |
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if (!activeDialogs.Contains(this)) |
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{ |
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activeDialogs.Add(this); |
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} |
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} |
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protected virtual void OnDisable() |
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{ |
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activeDialogs.Remove(this); |
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} |
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public virtual void Say(string text, Action onComplete) |
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{ |
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Clear(); |
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if (storyText != null) |
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{ |
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storyText.text = text; |
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} |
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Action onWritingComplete = delegate { |
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ShowContinueImage(true); |
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StartCoroutine(WaitForInput(delegate { |
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Clear(); |
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if (onComplete != null) |
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{ |
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onComplete(); |
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} |
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})); |
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}; |
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Action onExitTag = delegate { |
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Clear(); |
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if (onComplete != null) |
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{ |
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onComplete(); |
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} |
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}; |
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StartCoroutine(WriteText(text, onWritingComplete, onExitTag)); |
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} |
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public override void Clear() |
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{ |
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base.Clear(); |
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ShowContinueImage(false); |
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} |
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protected override void OnWaitForInputTag(bool waiting) |
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{ |
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ShowContinueImage(waiting); |
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} |
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protected virtual void ShowContinueImage(bool visible) |
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{ |
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if (continueImage != null) |
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{ |
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continueImage.enabled = visible; |
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} |
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} |
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} |
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}
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