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82 lines
1.8 KiB
82 lines
1.8 KiB
using UnityEngine; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[CommandInfo("Dialog", |
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"Add Option", |
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"Adds an option for the player to select. All previously added options are displayed by the next Choose command. " + |
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"You can specify another sequence to call and/or a variable to set when the options is selected.")] |
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public class AddOption : SetVariable |
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{ |
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[Tooltip("Option text to display when presenting the option to the player")] |
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public string optionText; |
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[Tooltip("Sequence to execute when the player selects this option")] |
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public Sequence targetSequence; |
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[Tooltip("Hide this option once it has been selected so that it won't appear again even if executed again")] |
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public bool hideOnSelected; |
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protected bool wasSelected; |
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public override void OnEnter() |
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{ |
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if (hideOnSelected && wasSelected) |
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{ |
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Continue(); |
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return; |
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} |
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Choose.Option option = new Choose.Option(); |
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option.optionText = optionText; |
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option.targetSequence = targetSequence; |
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option.action = () => { |
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wasSelected = true; |
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DoSetOperation(); // Set variable (if one is specified) |
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}; |
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Choose.options.Add(option); |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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string summaryText = optionText; |
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if (targetSequence == null) |
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{ |
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summaryText += " ( <Continue> )"; |
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} |
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else |
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{ |
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summaryText += " (" + targetSequence.sequenceName + ")"; |
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} |
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return summaryText; |
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} |
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public override void GetConnectedSequences(ref List<Sequence> connectedSequences) |
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{ |
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if (targetSequence != null) |
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{ |
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connectedSequences.Add(targetSequence); |
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} |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(184, 210, 235, 255); |
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} |
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public override void OnReset() |
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{ |
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wasSelected = false; |
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} |
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} |
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} |