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2.4 KiB
2.4 KiB
Animation commands
Play Anim State
Plays a state of an animator according to the state name
Property | Type | Description |
---|---|---|
Animator | Fungus.Variables.AnimatorData | Reference to an Animator component in a game object |
State Name | Fungus.Variables.StringData | Name of the state you want to play |
Layer | Fungus.Variables.IntegerData | Layer to play animation on |
Time | Fungus.Variables.FloatData | Start time of animation |
Reset Anim Trigger
Resets a trigger parameter on an Animator component.
Property | Type | Description |
---|---|---|
_animator | Fungus.Variables.AnimatorData | Reference to an Animator component in a game object |
_parameter Name | Fungus.Variables.StringData | Name of the trigger Animator parameter that will be reset |
Set Anim Bool
Sets a boolean parameter on an Animator component to control a Unity animation
Property | Type | Description |
---|---|---|
_animator | Fungus.Variables.AnimatorData | Reference to an Animator component in a game object |
_parameter Name | Fungus.Variables.StringData | Name of the boolean Animator parameter that will have its value changed |
Value | Fungus.Variables.BooleanData | The boolean value to set the parameter to |
Set Anim Float
Sets a float parameter on an Animator component to control a Unity animation
Property | Type | Description |
---|---|---|
_animator | Fungus.Variables.AnimatorData | Reference to an Animator component in a game object |
_parameter Name | Fungus.Variables.StringData | Name of the float Animator parameter that will have its value changed |
Value | Fungus.Variables.FloatData | The float value to set the parameter to |
Set Anim Integer
Sets an integer parameter on an Animator component to control a Unity animation
Property | Type | Description |
---|---|---|
_animator | Fungus.Variables.AnimatorData | Reference to an Animator component in a game object |
_parameter Name | Fungus.Variables.StringData | Name of the integer Animator parameter that will have its value changed |
Value | Fungus.Variables.IntegerData | The integer value to set the parameter to |
Set Anim Trigger
Sets a trigger parameter on an Animator component to control a Unity animation
Property | Type | Description |
---|---|---|
_animator | Fungus.Variables.AnimatorData | Reference to an Animator component in a game object |
_parameter Name | Fungus.Variables.StringData | Name of the trigger Animator parameter that will have its value changed |