You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
252 lines
7.3 KiB
252 lines
7.3 KiB
using UnityEditor; |
|
using UnityEngine; |
|
using System.Collections; |
|
using System.Collections.Generic; |
|
using Fungus; |
|
using Rotorz.ReorderableList; |
|
using System.Linq; |
|
|
|
namespace Fungus.Script |
|
{ |
|
[CustomEditor (typeof(FungusScript))] |
|
public class FungusScriptEditor : Editor |
|
{ |
|
public void OnInspectorUpdate() |
|
{ |
|
Repaint(); |
|
} |
|
|
|
public override void OnInspectorGUI() |
|
{ |
|
FungusScript t = target as FungusScript; |
|
|
|
if (t != null) |
|
{ |
|
t.transform.hideFlags = HideFlags.None; |
|
} |
|
|
|
EditorGUI.BeginChangeCheck(); |
|
|
|
float stepTime = EditorGUILayout.FloatField(new GUIContent("Step Time", "Minimum time to execute each step"), t.stepTime); |
|
|
|
Sequence startSequence = SequenceEditor.SequenceField(new GUIContent("Start Sequence", "Sequence to be executed when controller starts."), |
|
new GUIContent("<None>"), |
|
t, |
|
t.startSequence); |
|
if (t.startSequence == null) |
|
{ |
|
GUIStyle style = new GUIStyle(GUI.skin.label); |
|
style.normal.textColor = new Color(1,0,0); |
|
EditorGUILayout.LabelField(new GUIContent("Error: Please select a Start Sequence"), style); |
|
} |
|
|
|
bool startAutomatically = EditorGUILayout.Toggle(new GUIContent("Start Automatically", "Start this Fungus Script when the scene starts."), t.startAutomatically); |
|
|
|
if (EditorGUI.EndChangeCheck()) |
|
{ |
|
Undo.RecordObject(t, "Set Fungus Script"); |
|
t.stepTime = stepTime; |
|
t.startSequence = startSequence; |
|
t.startAutomatically = startAutomatically; |
|
} |
|
|
|
EditorGUILayout.Separator(); |
|
|
|
GUILayout.BeginHorizontal(); |
|
GUILayout.FlexibleSpace(); |
|
if (GUILayout.Button("Open Editor")) |
|
{ |
|
EditorWindow.GetWindow(typeof(FungusScriptWindow), false, "Fungus Script"); |
|
} |
|
GUILayout.FlexibleSpace(); |
|
GUILayout.EndHorizontal(); |
|
|
|
EditorGUILayout.Separator(); |
|
|
|
if (t.selectedCommand != null) |
|
{ |
|
FungusCommandEditor commandEditor = Editor.CreateEditor(t.selectedCommand) as FungusCommandEditor; |
|
commandEditor.DrawCommandInspectorGUI(); |
|
} |
|
|
|
EditorGUILayout.Separator(); |
|
|
|
DrawVariablesGUI(); |
|
} |
|
|
|
public void DrawSequenceGUI(FungusScript fungusScript) |
|
{ |
|
if (fungusScript.selectedSequence == null) |
|
{ |
|
return; |
|
} |
|
|
|
Sequence sequence = fungusScript.selectedSequence; |
|
|
|
EditorGUI.BeginChangeCheck(); |
|
|
|
string name = EditorGUILayout.TextField(new GUIContent("Name", "Name of sequence displayed in editor window"), sequence.name); |
|
string desc = EditorGUILayout.TextField(new GUIContent("Description", "Sequence description displayed in editor window"), sequence.description); |
|
|
|
EditorGUILayout.Separator(); |
|
|
|
if (name != sequence.name) |
|
{ |
|
// The name is the gameobject name, so have to undo seperately |
|
Undo.RecordObject(sequence.gameObject, "Set Sequence Name"); |
|
sequence.name = name; |
|
} |
|
|
|
if (desc != sequence.description) |
|
{ |
|
Undo.RecordObject(sequence, "Set Sequence Description"); |
|
sequence.description = desc; |
|
} |
|
|
|
GUILayout.Box("Commands", GUILayout.ExpandWidth(true)); |
|
|
|
FungusCommand[] commands = sequence.GetComponents<FungusCommand>(); |
|
foreach (FungusCommand command in commands) |
|
{ |
|
FungusCommandEditor commandEditor = Editor.CreateEditor(command) as FungusCommandEditor; |
|
commandEditor.DrawCommandRowGUI(); |
|
} |
|
|
|
if (Application.isPlaying) |
|
{ |
|
return; |
|
} |
|
|
|
EditorGUILayout.Separator(); |
|
|
|
GUILayout.Box("New Command", GUILayout.ExpandWidth(true)); |
|
|
|
EditorGUI.BeginChangeCheck(); |
|
|
|
EditorGUILayout.BeginHorizontal(); |
|
|
|
List<string> commandNames = new List<string>(); |
|
List<System.Type> commandTypes = EditorExtensions.FindDerivedTypes(typeof(FungusCommand)).ToList(); |
|
|
|
foreach (System.Type type in commandTypes) |
|
{ |
|
object[] attributes = type.GetCustomAttributes(false); |
|
foreach (object obj in attributes) |
|
{ |
|
CommandCategoryAttribute categoryAttr = obj as CommandCategoryAttribute; |
|
if (categoryAttr != null) |
|
{ |
|
string commandItem = categoryAttr.Category + " / " + GetCommandName(type); |
|
commandNames.Add(commandItem); |
|
break; |
|
} |
|
} |
|
} |
|
|
|
int selectedCommandIndex = EditorGUILayout.Popup(fungusScript.selectedAddCommandIndex, commandNames.ToArray()); |
|
|
|
if (EditorGUI.EndChangeCheck()) |
|
{ |
|
Undo.RecordObject(fungusScript, "Select Command"); |
|
fungusScript.selectedAddCommandIndex = selectedCommandIndex; |
|
} |
|
|
|
if (selectedCommandIndex >= commandTypes.Count) |
|
{ |
|
EditorGUILayout.EndHorizontal(); |
|
return; |
|
} |
|
|
|
System.Type selectedType = commandTypes[selectedCommandIndex]; |
|
if (fungusScript.selectedSequence == null || |
|
selectedType == null) |
|
{ |
|
EditorGUILayout.EndHorizontal(); |
|
return; |
|
} |
|
|
|
if (GUILayout.Button(new GUIContent("Add", "Add the selected command to the sequence"), EditorStyles.miniButton)) |
|
{ |
|
Undo.AddComponent(fungusScript.selectedSequence.gameObject, selectedType); |
|
} |
|
|
|
EditorGUILayout.EndHorizontal(); |
|
|
|
object[] helpAttributes = selectedType.GetCustomAttributes(typeof(HelpTextAttribute), false); |
|
foreach (object obj in helpAttributes) |
|
{ |
|
HelpTextAttribute helpTextAttr = obj as HelpTextAttribute; |
|
if (helpTextAttr != null) |
|
{ |
|
GUIStyle labelStyle = new GUIStyle(EditorStyles.miniLabel); |
|
labelStyle.wordWrap = true; |
|
EditorGUILayout.HelpBox(helpTextAttr.HelpText, MessageType.Info); |
|
break; |
|
} |
|
} |
|
|
|
EditorGUILayout.Separator(); |
|
} |
|
|
|
public void DrawVariablesGUI() |
|
{ |
|
serializedObject.Update(); |
|
|
|
FungusScript t = target as FungusScript; |
|
|
|
ReorderableListGUI.Title("Variables"); |
|
|
|
SerializedProperty variablesProperty = serializedObject.FindProperty("variables"); |
|
FungusVariableListAdaptor adaptor = new FungusVariableListAdaptor(variablesProperty, 0); |
|
ReorderableListControl.DrawControlFromState(adaptor, null, ReorderableListFlags.DisableContextMenu | ReorderableListFlags.HideAddButton); |
|
|
|
GUILayout.BeginHorizontal(); |
|
GUILayout.FlexibleSpace(); |
|
|
|
if (!Application.isPlaying && GUILayout.Button("Add Variable")) |
|
{ |
|
GenericMenu menu = new GenericMenu (); |
|
|
|
menu.AddItem(new GUIContent ("Boolean"), false, AddVariable<BooleanVariable>, t); |
|
menu.AddItem (new GUIContent ("Integer"), false, AddVariable<IntegerVariable>, t); |
|
menu.AddItem (new GUIContent ("Float"), false, AddVariable<FloatVariable>, t); |
|
menu.AddItem (new GUIContent ("String"), false, AddVariable<StringVariable>, t); |
|
|
|
menu.ShowAsContext (); |
|
} |
|
GUILayout.EndHorizontal(); |
|
|
|
serializedObject.ApplyModifiedProperties(); |
|
} |
|
|
|
void AddVariable<T>(object obj) where T : FungusVariable |
|
{ |
|
FungusScript fungusScript = obj as FungusScript; |
|
if (fungusScript == null) |
|
{ |
|
return; |
|
} |
|
|
|
Undo.RecordObject(fungusScript, "Add Variable"); |
|
T variable = fungusScript.gameObject.AddComponent<T>(); |
|
variable.key = fungusScript.GetUniqueVariableKey(""); |
|
fungusScript.variables.Add(variable); |
|
} |
|
|
|
public static string GetCommandName(System.Type commandType) |
|
{ |
|
object[] attributes = commandType.GetCustomAttributes(typeof(CommandNameAttribute), false); |
|
foreach (object obj in attributes) |
|
{ |
|
CommandNameAttribute commandNameAttr = obj as CommandNameAttribute; |
|
if (commandNameAttr != null) |
|
{ |
|
return commandNameAttr.CommandName; |
|
} |
|
} |
|
|
|
return commandType.Name; |
|
} |
|
} |
|
|
|
} |