An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEditor;
using UnityEngine;
using System.Collections;
namespace Fungus
{
[CustomEditor (typeof(Room), true)]
[CanEditMultipleObjects]
public class RoomEditor : Editor
{
private void OnSceneGUI()
{
GameEditor.DrawRoomNames();
}
}
}