An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityTest
{
public class Vector2Comparer : VectorComparerBase<Vector2>
{
public enum CompareType
{
MagnitudeEquals,
MagnitudeNotEquals
}
public CompareType compareType;
public float floatingPointError = 0.0001f;
protected override bool Compare(Vector2 a, Vector2 b)
{
switch (compareType)
{
case CompareType.MagnitudeEquals:
return AreVectorMagnitudeEqual(a.magnitude,
b.magnitude, floatingPointError);
case CompareType.MagnitudeNotEquals:
return !AreVectorMagnitudeEqual(a.magnitude,
b.magnitude, floatingPointError);
}
throw new Exception();
}
public override int GetDepthOfSearch()
{
return 3;
}
}
}