You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
29 lines
1.0 KiB
29 lines
1.0 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
|
|
|
using UnityEngine; |
|
|
|
namespace Fungus |
|
{ |
|
/// <summary> |
|
/// Defines a camera view point. |
|
/// The position and rotation are specified using the game object's transform, so this class only needs to specify the ortographic view size. |
|
/// </summary> |
|
public interface IView |
|
{ |
|
/// <summary> |
|
/// Orthographic size of the camera view in world units. |
|
/// </summary> |
|
float ViewSize { get; set; } |
|
|
|
/// <summary> |
|
/// Aspect ratio of the primary view rectangle. e.g. a 4:3 aspect ratio = 1.333. |
|
/// </summary> |
|
Vector2 PrimaryAspectRatio { get; set; } |
|
|
|
/// <summary> |
|
/// Aspect ratio of the secondary view rectangle. e.g. a 2:1 aspect ratio = 2/1 = 2.0. |
|
/// </summary> |
|
Vector2 SecondaryAspectRatio { get; set; } |
|
} |
|
} |