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45 lines
1.3 KiB
45 lines
1.3 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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namespace Fungus.Commands |
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{ |
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/// <summary> |
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/// Sets a custom menu dialog to use when displaying multiple choice menus. |
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/// </summary> |
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[CommandInfo("Narrative", |
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"Set Menu Dialog", |
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"Sets a custom menu dialog to use when displaying multiple choice menus")] |
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[AddComponentMenu("")] |
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public class SetMenuDialog : Command |
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{ |
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[Tooltip("The Menu Dialog to use for displaying menu buttons")] |
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[SerializeField] protected MenuDialog menuDialog; |
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public override void OnEnter() |
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{ |
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if (menuDialog != null) |
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{ |
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MenuDialog.activeMenuDialog = menuDialog; |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (menuDialog == null) |
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{ |
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return "Error: No menu dialog selected"; |
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} |
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return menuDialog.name; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(184, 210, 235, 255); |
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} |
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} |
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} |