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45 lines
896 B
45 lines
896 B
using UnityEngine; |
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using System; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("Animation", |
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"Reset Anim Trigger", |
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"Resets a trigger parameter on an Animator component.")] |
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[AddComponentMenu("")] |
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public class ResetAnimTrigger : Command |
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{ |
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[Tooltip("Reference to an Animator component in a game object")] |
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public Animator animator; |
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[Tooltip("Name of the trigger Animator parameter that will be reset")] |
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public string parameterName; |
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public override void OnEnter() |
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{ |
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if (animator != null) |
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{ |
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animator.ResetTrigger(parameterName); |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (animator == null) |
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{ |
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return "Error: No animator selected"; |
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} |
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return animator.name + " (" + parameterName + ")"; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(170, 204, 169, 255); |
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} |
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} |
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} |