An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Rigidbody2D commands

[TOC]

AddForce2D

Add force to a Rigidbody2D

Defined in Fungus.AddForce2D

Property Type Description
Force Fungus.Vector2Data Vector of force to be added
Force Scale Factor Fungus.FloatData Scale factor to be applied to force as it is used.
At Position Fungus.Vector2Data World position the force is being applied from. Used only in AddForceAtPosition

AddTorque2D

Add Torque to a Rigidbody2D

Defined in Fungus.AddTorque2D

Property Type Description
Force Fungus.FloatData Amount of torque to be added

StopMotion2D

Stop velocity and angular velocity on a Rigidbody2D

Defined in Fungus.StopMotionRigidBody2D