An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityTest
{
public class GroupByTestsRenderer : AssertionListRenderer<GameObject>
{
protected override IEnumerable<IGrouping<GameObject, AssertionComponent>> GroupResult(IEnumerable<AssertionComponent> assertionComponents)
{
return assertionComponents.GroupBy(c =>
{
var temp = c.transform;
while (temp != null)
{
if (temp.GetComponent("TestComponent") != null) return c.gameObject;
temp = temp.parent.transform;
}
return null;
});
}
protected override string GetFoldoutDisplayName(GameObject key)
{
return key.name;
}
}
}