An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityTest
{
public class GroupByNothingRenderer : AssertionListRenderer<string>
{
protected override IEnumerable<IGrouping<string, AssertionComponent>> GroupResult(IEnumerable<AssertionComponent> assertionComponents)
{
return assertionComponents.GroupBy(c => "");
}
protected override string GetStringKey(string key)
{
return "";
}
}
}