An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using System; |
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using UnityEngine; |
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namespace UnityStandardAssets.Utility |
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{ |
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public class FollowTarget : MonoBehaviour |
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{ |
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public Transform target; |
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public Vector3 offset = new Vector3(0f, 7.5f, 0f); |
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private void LateUpdate() |
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{ |
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transform.position = target.position + offset; |
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} |
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} |
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}
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