An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan f27648f060 Replaced OnExecute() with OnEnter() 10 years ago
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ExecuteCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
ExecuteCommand.cs.meta Initial visual scripting prototype code 10 years ago
FungusCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
FungusCommand.cs.meta Initial visual scripting prototype code 10 years ago
IfBooleanCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
IfBooleanCommand.cs.meta Initial visual scripting prototype code 10 years ago
SayCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
SayCommand.cs.meta Initial visual scripting prototype code 10 years ago
Sequence.cs Improved command highlighting. 10 years ago
Sequence.cs.meta Initial visual scripting prototype code 10 years ago
SequenceController.cs Improved command highlighting. 10 years ago
SequenceController.cs.meta Initial visual scripting prototype code 10 years ago
SetBooleanCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
SetBooleanCommand.cs.meta Initial visual scripting prototype code 10 years ago
WaitCommand.cs Replaced OnExecute() with OnEnter() 10 years ago
WaitCommand.cs.meta Initial visual scripting prototype code 10 years ago