An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

20 lines
518 B

using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityTest
{
public class GroupByNothingRenderer : AssertionListRenderer<string>
{
protected override IEnumerable<IGrouping<string, AssertionComponent>> GroupResult(IEnumerable<AssertionComponent> assertionComponents)
{
return assertionComponents.GroupBy(c => "");
}
protected override string GetStringKey(string key)
{
return "";
}
}
}