An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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The MIT License (MIT)
Copyright (c) 2014 Chris Gregan
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
* NOT FOR USE IN COMMERCIAL LIBRARIES *
The Fungus library may be used in any commercial or non-commercial game project.
In order to keep to the spirit of this open source project, it is expressly forbidden
to sell or commercially distribute any portion of the Fungus library (either as source
code or as a compiled library) as part of a commercial library. You are permitted to use
Fungus for your game projects and integrate it into other free open source libraries, but
you are not permitted to sell Fungus as a library (e.g. as an asset on the Unity Asset Store).