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63 lines
1.3 KiB
63 lines
1.3 KiB
using UnityEngine; |
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using UnityEngine.Serialization; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[CommandInfo("Scripting", |
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"Destroy", |
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"Destroys a specified game object in the scene.")] |
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[AddComponentMenu("")] |
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public class Destroy : Command, ISerializationCallbackReceiver |
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{ |
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#region Obsolete Properties |
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[HideInInspector] [FormerlySerializedAs("targetGameObject")] public GameObject targetGameObjectOLD; |
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#endregion |
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[Tooltip("Reference to game object to destroy")] |
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public GameObjectData _targetGameObject; |
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public override void OnEnter() |
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{ |
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if (_targetGameObject.Value != null) |
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{ |
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Destroy(_targetGameObject.Value); |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (_targetGameObject.Value == null) |
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{ |
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return "Error: No game object selected"; |
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} |
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return _targetGameObject.Value.name; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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// |
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// ISerializationCallbackReceiver implementation |
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// |
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public virtual void OnBeforeSerialize() |
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{} |
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public virtual void OnAfterDeserialize() |
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{ |
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if (targetGameObjectOLD != null) |
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{ |
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_targetGameObject.Value = targetGameObjectOLD; |
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targetGameObjectOLD = null; |
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} |
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} |
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} |
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} |