An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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31 lines
544 B

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Fungus
{
[CommandInfo("Scripting",
"Label",
"Marks a position in the command list for execution to jump to.")]
[AddComponentMenu("")]
public class Label : Command
{
public string labelName = "";
public override void OnEnter()
{
Continue();
}
public override string GetSummary()
{
return labelName;
}
public override Color GetButtonColor()
{
return new Color32(253, 253, 150, 255);
}
}
}