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65 lines
1.4 KiB
65 lines
1.4 KiB
using UnityEngine; |
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using System; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("Sprite", |
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"Show Sprite", |
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"Makes a sprite visible / invisible by setting the color alpha.")] |
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[AddComponentMenu("")] |
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public class ShowSprite : Command |
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{ |
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[Tooltip("Sprite object to be made visible / invisible")] |
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public SpriteRenderer spriteRenderer; |
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[Tooltip("Make the sprite visible or invisible")] |
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public bool visible = true; |
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public bool affectChildren = true; |
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public override void OnEnter() |
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{ |
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if (spriteRenderer != null) |
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{ |
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if (affectChildren) |
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{ |
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SpriteRenderer[] children = spriteRenderer.gameObject.GetComponentsInChildren<SpriteRenderer>(); |
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foreach (SpriteRenderer sr in children) |
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{ |
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SetSpriteAlpha(sr, visible); |
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} |
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} |
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else |
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{ |
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SetSpriteAlpha(spriteRenderer, visible); |
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} |
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} |
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Continue(); |
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} |
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protected virtual void SetSpriteAlpha(SpriteRenderer renderer, bool visible) |
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{ |
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Color spriteColor = renderer.color; |
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spriteColor.a = visible ? 1f : 0f; |
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renderer.color = spriteColor; |
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} |
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public override string GetSummary() |
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{ |
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if (spriteRenderer == null) |
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{ |
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return "Error: No sprite renderer selected"; |
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} |
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return spriteRenderer.name + " to " + (visible ? "visible" : "invisible"); |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(221, 184, 169, 255); |
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} |
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} |
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} |