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29 lines
583 B
29 lines
583 B
using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[EventHandlerInfo("", |
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"Message Received", |
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"The block will execute when the specified message is received from a Send Message command.")] |
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[AddComponentMenu("")] |
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public class MessageReceived : EventHandler |
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{ |
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[Tooltip("Fungus message to listen for")] |
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public string message = ""; |
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public void OnSendFungusMessage(string message) |
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{ |
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if (this.message == message) |
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{ |
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ExecuteBlock(); |
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} |
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} |
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public override string GetSummary() |
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{ |
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return message; |
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} |
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} |
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} |