An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan e461d14200 Fixed Null reference if command classes have same name #312 9 years ago
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Resources Fixed line drawing class using obsolete material constructor #119 10 years ago
AssetModProcessor.cs Merge branch 'Rename-core-classes' 10 years ago
AssetModProcessor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
BlockEditor.cs Fixed End command indents when not matched with an If #308 9 years ago
BlockEditor.cs.meta Renamed SequenceEditor & SequenceInspector to BlockEditor & BlockInspector 10 years ago
BlockInspector.cs Fixed Null reference if command classes have same name #312 9 years ago
BlockInspector.cs.meta Renamed SequenceEditor & SequenceInspector to BlockEditor & BlockInspector 10 years ago
CallEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
CallEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CommandEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
CommandEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CommandListAdaptor.cs Display UnityEvent properties 9 years ago
CommandListAdaptor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
CustomGUI.cs Fixed corrupted character in Windows builds 9 years ago
CustomGUI.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EditorExtensions.cs Merge branch 'Rename-core-classes' 10 years ago
EditorExtensions.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EditorZoomArea.cs Merge branch 'Rename-core-classes' 10 years ago
EditorZoomArea.cs.meta Merge branch 'Rename-core-classes' 10 years ago
EventHandlerEditor.cs Merge branch 'Rename-core-classes' 10 years ago
EventHandlerEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartEditor.cs Users losing track of where their Blocks are in Flowchart window #302 9 years ago
FlowchartEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartMenuItems.cs Fixed logic for setting GameStarted block in new Flowcharts 9 years ago
FlowchartMenuItems.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FlowchartWindow.cs Users losing track of where their Blocks are in Flowchart window #302 9 years ago
FlowchartWindow.cs.meta Merge branch 'Rename-core-classes' 10 years ago
FungusEditorResources.cs Merge branch 'Rename-core-classes' 10 years ago
FungusEditorResources.cs.meta Merge branch 'Rename-core-classes' 10 years ago
GLDraw.cs Removed hide flags on line drawing material and shader #119 10 years ago
GLDraw.cs.meta Merge branch 'Rename-core-classes' 10 years ago
IfEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
IfEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
InvokeEventEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
InvokeEventEditor.cs.meta Invoke Event and Invoke Method commands 9 years ago
InvokeMethodEditor.cs Invoke Event and Invoke Method commands 9 years ago
InvokeMethodEditor.cs.meta Invoke Event and Invoke Method commands 9 years ago
JumpEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
JumpEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
LabelEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
LabelEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
Resources.meta Merge branch 'Rename-core-classes' 10 years ago
SetVariableEditor.cs Added NullTargetCheck() to catch cases of orphaned command editors 9 years ago
SetVariableEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
VariableEditor.cs Fixed editing multiline command properties in block inspector. 9 years ago
VariableEditor.cs.meta Merge branch 'Rename-core-classes' 10 years ago
VariableListAdaptor.cs Fixed: Undo for delete command is broken #161 9 years ago
VariableListAdaptor.cs.meta Merge branch 'Rename-core-classes' 10 years ago