An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

713 lines
20 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
m_ObjectHideFlags: 0
m_PVSData:
m_PVSObjectsArray: []
m_PVSPortalsArray: []
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_GIWorkflowMode: 1
m_LightmapsMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 3
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AOMaxDistance: 1
m_Padding: 2
m_CompAOExponent: 0
m_LightmapParameters: {fileID: 0}
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_LightingDataAsset: {fileID: 0}
m_RuntimeCPUUsage: 25
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
accuratePlacement: 0
minRegionArea: 2
cellSize: 0.16666667
manualCellSize: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &59568984
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 178698, guid: e0c2b90c058ff43f4a56a266d4fa721b, type: 2}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 59568986}
- 114: {fileID: 59568985}
m_Layer: 0
m_Name: LuaBindings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &59568985
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11414792, guid: e0c2b90c058ff43f4a56a266d4fa721b,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 59568984}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4cc8a659e950044b69d7c62696c36962, type: 3}
m_Name:
m_EditorClassIdentifier:
allEnvironments: 1
luaEnvironment: {fileID: 0}
tableName:
registerTypes: 1
boundTypes:
- UnityEngine.GameObject, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- UnityEngine.PrimitiveType, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- UnityEngine.Component, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- System.Type, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- System.Int32, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- UnityEngine.SendMessageOptions, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
- UnityEngine.SceneManagement.Scene, UnityEngine, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
- UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- System.Single, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Fungus.Flowchart, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- Fungus.Block, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- UnityEngine.Vector2, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- System.Action, System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Fungus.Variable, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- Fungus.Label, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- Fungus.Command, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- Fungus.CommandInfoAttribute, Assembly-CSharp, Version=0.0.0.0, Culture=neutral,
PublicKeyToken=null
- UnityEngine.Rect, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
boundObjects:
- key: flowchart
obj: {fileID: 2088062867}
component: {fileID: 2088062874}
--- !u!4 &59568986
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 403334, guid: e0c2b90c058ff43f4a56a266d4fa721b, type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 59568984}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
--- !u!1 &700669203
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 700669208}
- 20: {fileID: 700669207}
- 92: {fileID: 700669206}
- 124: {fileID: 700669205}
- 81: {fileID: 700669204}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &700669204
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 700669203}
m_Enabled: 1
--- !u!124 &700669205
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 700669203}
m_Enabled: 1
--- !u!92 &700669206
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 700669203}
m_Enabled: 1
--- !u!20 &700669207
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 700669203}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &700669208
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 700669203}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!1 &712898800
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 712898802}
- 114: {fileID: 712898801}
m_Layer: 0
m_Name: _FungusState
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &712898801
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 712898800}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3}
m_Name:
m_EditorClassIdentifier:
selectedFlowchart: {fileID: 2088062874}
--- !u!4 &712898802
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 712898800}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
--- !u!1 &941829309
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 941829313}
- 114: {fileID: 941829312}
- 114: {fileID: 941829311}
- 114: {fileID: 941829310}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &941829310
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 941829309}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1997211142, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ForceModuleActive: 0
--- !u!114 &941829311
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 941829309}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1077351063, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &941829312
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 941829309}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -619905303, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 5
--- !u!4 &941829313
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 941829309}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
--- !u!1 &1703486016
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 105822, guid: d6f174e740b5040c68466fb971c4cec2, type: 2}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1703486018}
- 114: {fileID: 1703486017}
m_Layer: 0
m_Name: InfoText
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1703486017
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11442554, guid: d6f174e740b5040c68466fb971c4cec2,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1703486016}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8c0cbb63e218a4414a796a60ffe37dd3, type: 3}
m_Name:
m_EditorClassIdentifier:
info: 'This example shows how you can use Lua to perform complex calculations involving
multiple variables and maths functions.
This example doesn''t require all the components provided in the standard Lua
object, so we''ve just added a LuaBindings object (Tools > Fungus > Create > LuaBindings)
to manage the binding for the Flowchart.
The Flowchart has 3 variables, including a Boolean Result variable which stores
the result of the comparison.
The Start Block in the Flowchart uses an ExecuteLua command to run the Lua script
which evaluates the required expression and stores the result in the Result boolean
variable.
An If command then changes the response to the player based on the value stored
in Result.'
--- !u!4 &1703486018
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 438292, guid: d6f174e740b5040c68466fb971c4cec2, type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1703486016}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 5
--- !u!1 &2088062867
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 142980, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 2088062875}
- 114: {fileID: 2088062874}
- 114: {fileID: 2088062873}
- 114: {fileID: 2088062872}
- 114: {fileID: 2088062870}
- 114: {fileID: 2088062869}
- 114: {fileID: 2088062868}
- 114: {fileID: 2088062871}
- 114: {fileID: 2088062880}
- 114: {fileID: 2088062879}
- 114: {fileID: 2088062878}
- 114: {fileID: 2088062877}
- 114: {fileID: 2088062876}
m_Layer: 0
m_Name: Flowchart
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &2088062868
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71f455683d4ba4405b8dbba457159620, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 1
errorMessage:
indentLevel: 0
luaEnvironment: {fileID: 0}
luaFile: {fileID: 0}
luaScript: "-- Check if player has a rock and score > 20 \n\n-- Get references to
the Flowchart variables\nlocal hasrock = getvar(flowchart, \"HasRock\")\nlocal
score = getvar(flowchart, \"Score\")\n\n-- Evaluate a complex condition, and return
it\n-- Remember to use .value to access the actual value\n\nreturn hasrock.value
== true and score.value > 10"
runAsCoroutine: 1
waitUntilFinished: 1
returnVariable: {fileID: 2088062869}
--- !u!114 &2088062869
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d02d9822eec54c98afe95bb497211b3, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: Result
value: 0
--- !u!114 &2088062870
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d02d9822eec54c98afe95bb497211b3, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 1
key: HasRock
value: 1
--- !u!114 &2088062871
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: afb91b566ceda411bad1e9d3c3243ecc, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: Score
value: 20
--- !u!114 &2088062872
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 11462346, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d2f6487d21a03404cb21b245f0242e79, type: 3}
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 2088062873}
--- !u!114 &2088062873
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 11433304, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3}
m_Name:
m_EditorClassIdentifier:
nodeRect:
serializedVersion: 2
x: 67
y: 70
width: 120
height: 40
itemId: 0
blockName: Start
description:
eventHandler: {fileID: 2088062872}
commandList:
- {fileID: 2088062868}
- {fileID: 2088062880}
- {fileID: 2088062878}
- {fileID: 2088062877}
- {fileID: 2088062876}
- {fileID: 2088062879}
--- !u!114 &2088062874
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11430050, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a334fe2ffb574b3583ff3b18b4792d3, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
scrollPos: {x: 0, y: 0}
variablesScrollPos: {x: 0, y: 0}
variablesExpanded: 1
blockViewHeight: 400
zoom: 1
scrollViewRect:
serializedVersion: 2
x: -343
y: -340
width: 1114
height: 859
selectedBlock: {fileID: 2088062873}
selectedCommands: []
variables:
- {fileID: 2088062870}
- {fileID: 2088062871}
- {fileID: 2088062869}
description:
stepPause: 0
colorCommands: 1
hideComponents: 1
saveSelection: 1
localizationId:
showLineNumbers: 0
hideCommands: []
--- !u!4 &2088062875
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 467082, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
--- !u!114 &2088062876
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 6
errorMessage:
indentLevel: 1
storyText: I'm not angry, I'm just dissappointed.
description:
character: {fileID: 0}
portrait: {fileID: 0}
voiceOverClip: {fileID: 0}
showAlways: 1
showCount: 1
extendPrevious: 0
fadeWhenDone: 1
waitForClick: 1
stopVoiceover: 1
setSayDialog: {fileID: 0}
--- !u!114 &2088062877
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3fa968f01a7f9496bb50e13dfe16760d, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 5
errorMessage:
indentLevel: 0
--- !u!114 &2088062878
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 4
errorMessage:
indentLevel: 1
storyText: 'Level Up!
'
description:
character: {fileID: 0}
portrait: {fileID: 0}
voiceOverClip: {fileID: 0}
showAlways: 1
showCount: 1
extendPrevious: 0
fadeWhenDone: 1
waitForClick: 1
stopVoiceover: 1
setSayDialog: {fileID: 0}
--- !u!114 &2088062879
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 93cb9773f2ca04e2bbf7a68ccfc23267, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 3
errorMessage:
indentLevel: 0
--- !u!114 &2088062880
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2088062867}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70c5622b8a80845c980954170295f292, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 2
errorMessage:
indentLevel: 0
compareOperator: 0
variable: {fileID: 2088062869}
booleanData:
booleanRef: {fileID: 0}
booleanVal: 1
integerData:
integerRef: {fileID: 0}
integerVal: 0
floatData:
floatRef: {fileID: 0}
floatVal: 0
stringData:
stringRef: {fileID: 0}
stringVal: