An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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#if (!PCL) && ((!UNITY_5) || UNITY_STANDALONE)
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MoonSharp.Interpreter;
using MoonSharp.Interpreter.Debugging;
namespace MoonSharp.VsCodeDebugger.DebuggerLogic
{
internal interface IAsyncDebuggerClient
{
void SendStopEvent();
void OnWatchesUpdated(WatchType watchType);
void OnSourceCodeChanged(int sourceID);
void OnExecutionEnded();
void OnException(ScriptRuntimeException ex);
void Unbind();
}
}
#endif