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56 lines
1.4 KiB
56 lines
1.4 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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namespace Fungus |
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{ |
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// <summary> |
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/// Add Torque to a Rigidbody2D |
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/// </summary> |
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[CommandInfo("Rigidbody2D", |
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"AddTorque2D", |
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"Add Torque to a Rigidbody2D")] |
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[AddComponentMenu("")] |
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public class AddTorque2D : Command |
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{ |
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[SerializeField] |
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protected Rigidbody2DData rb; |
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[SerializeField] |
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protected ForceMode2D forceMode = ForceMode2D.Force; |
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[Tooltip("Amount of torque to be added")] |
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[SerializeField] |
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protected FloatData force; |
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public override void OnEnter() |
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{ |
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rb.Value.AddTorque(force.Value, forceMode); |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (rb.Value == null) |
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{ |
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return "Error: rb not set"; |
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} |
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return forceMode.ToString() + ": " + force.Value.ToString() + (force.floatRef != null ? " (" + force.floatRef.Key + ")" : ""); |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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public override bool HasReference(Variable variable) |
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{ |
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if (rb.rigidbody2DRef == variable || force.floatRef == variable) |
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return true; |
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return false; |
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} |
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} |
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} |