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46 lines
1.6 KiB
46 lines
1.6 KiB
namespace Fungus { |
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using System; |
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using UnityEngine; |
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[CommandInfo("Audio", |
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"Play Usfxr Sound", |
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"Plays a usfxr synth sound. Use the usfxr editor [Window->Generate usfxr Sound Effects] to create the SettingsString. Set a ParentTransform if using positional sound. See https://github.com/zeh/usfxr for more information about usfxr.")] |
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public class PlayUsfxrSound : Command { |
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protected SfxrSynth _synth = new SfxrSynth(); |
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public Transform ParentTransform = null; |
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public String SettingsString = ""; |
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//Call this if the settings have changed |
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protected void UpdateCache() { |
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if (SettingsString != null) { |
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_synth.parameters.SetSettingsString(SettingsString); |
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_synth.CacheSound(); |
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} |
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} |
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public void Awake() { |
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//Always build the cache on awake |
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UpdateCache(); |
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} |
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public override void OnEnter() { |
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_synth.SetParentTransform(ParentTransform); |
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_synth.Play(); |
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Continue(); |
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} |
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public override string GetSummary() { |
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if (String.IsNullOrEmpty(SettingsString)) { |
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return "Settings String hasn't been set!"; |
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} |
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if (ParentTransform != null) { |
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return "" + ParentTransform.name + ": " + SettingsString; |
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} |
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return "Camera.main: " + SettingsString; |
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} |
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public override Color GetButtonColor() { |
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return new Color32(128, 200, 200, 255); |
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} |
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} |
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}
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