An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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/**
* This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
* It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
*/
using UnityEngine;
using System.Collections;
public class PortraitFlipTest : MonoBehaviour {
void Update ()
{
Transform t = gameObject.transform.FindChild("Canvas/JohnCharacter");
if (t == null)
{
return;
}
if (t.transform.localScale.x != -1f)
{
IntegrationTest.Fail("Character object not flipped horizontally");
}
}
}