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34 lines
1.1 KiB
34 lines
1.1 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Resets the state of all commands and variables in the Flowchart. |
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/// </summary> |
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[CommandInfo("Variable", |
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"Reset", |
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"Resets the state of all commands and variables in the Flowchart.")] |
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[AddComponentMenu("")] |
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public class Reset : Command |
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{ |
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[Tooltip("Reset state of all commands in the script")] |
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[SerializeField] protected bool resetCommands = true; |
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[Tooltip("Reset variables back to their default values")] |
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[SerializeField] protected bool resetVariables = true; |
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public override void OnEnter() |
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{ |
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GetFlowchart().Reset(resetCommands, resetVariables); |
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Continue(); |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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} |
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} |