An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityTest.IntegrationTestRunner
{
public interface ITestRunnerCallback
{
void RunStarted(string platform, List<TestComponent> testsToRun);
void RunFinished(List<TestResult> testResults);
void TestStarted(TestResult test);
void TestFinished(TestResult test);
void TestRunInterrupted(List<ITestComponent> testsNotRun);
}
}