An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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44 lines
691 B

using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Fungus.Script
{
public class Jump : FungusCommand
{
public Sequence targetSequence;
public override void OnEnter()
{
if (targetSequence == null)
{
return;
}
ExecuteSequence(targetSequence);
}
public void OnDrawGizmos()
{
if (targetSequence == null)
{
errorMessage = "Please select a Target Sequence object";
}
else
{
errorMessage = "";
}
}
public override void GetConnectedSequences(ref List<Sequence> connectedSequences)
{
if (targetSequence != null)
{
connectedSequences.Add(targetSequence);
}
}
}
}