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78 lines
2.3 KiB
78 lines
2.3 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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namespace Fungus.Commands |
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{ |
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/// <summary> |
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/// Calls a named method on a GameObject using the GameObject.SendMessage() system. |
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/// This command is called "Call Method" because a) it's more descriptive than Send Message and we're already have |
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/// a Send Message command for sending messages to trigger block execution. |
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/// </summary> |
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[CommandInfo("Scripting", |
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"Call Method", |
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"Calls a named method on a GameObject using the GameObject.SendMessage() system.")] |
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[AddComponentMenu("")] |
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public class CallMethod : Command |
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{ |
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[Tooltip("Target monobehavior which contains the method we want to call")] |
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[SerializeField] protected GameObject targetObject; |
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[Tooltip("Name of the method to call")] |
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[SerializeField] protected string methodName = ""; |
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[Tooltip("Delay (in seconds) before the method will be called")] |
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[SerializeField] protected float delay; |
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protected virtual void CallTheMethod() |
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{ |
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targetObject.SendMessage(methodName, SendMessageOptions.DontRequireReceiver); |
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} |
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#region Public members |
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public override void OnEnter() |
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{ |
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if (targetObject == null || |
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methodName.Length == 0) |
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{ |
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Continue(); |
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return; |
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} |
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if (delay == 0f) |
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{ |
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CallTheMethod(); |
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} |
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else |
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{ |
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Invoke("CallTheMethod", delay); |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (targetObject == null) |
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{ |
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return "Error: No target GameObject specified"; |
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} |
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if (methodName.Length == 0) |
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{ |
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return "Error: No named method specified"; |
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} |
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return targetObject.name + " : " + methodName; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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#endregion |
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} |
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} |