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75 lines
2.4 KiB
75 lines
2.4 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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namespace Fungus.Commands |
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{ |
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/// <summary> |
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/// Force a loop to terminate immediately. |
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/// </summary> |
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[CommandInfo("Flow", |
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"Break", |
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"Force a loop to terminate immediately.")] |
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[AddComponentMenu("")] |
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public class Break : Command |
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{ |
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#region Public members |
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public override void OnEnter() |
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{ |
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// Find index of previous while command |
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int whileIndex = -1; |
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int whileIndentLevel = -1; |
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for (int i = CommandIndex - 1; i >=0; --i) |
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{ |
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While whileCommand = ParentBlock.CommandList[i] as While; |
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if (whileCommand != null) |
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{ |
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whileIndex = i; |
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whileIndentLevel = whileCommand.IndentLevel; |
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break; |
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} |
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} |
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if (whileIndex == -1) |
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{ |
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// No enclosing While command found, just continue |
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Continue(); |
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return; |
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} |
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// Find matching End statement at same indent level as While |
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for (int i = whileIndex + 1; i < ParentBlock.CommandList.Count; ++i) |
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{ |
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End endCommand = ParentBlock.CommandList[i] as End; |
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if (endCommand != null && |
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endCommand.IndentLevel == whileIndentLevel) |
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{ |
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// Sanity check that break command is actually between the While and End commands |
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if (CommandIndex > whileIndex && CommandIndex < endCommand.CommandIndex) |
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{ |
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// Continue at next command after End |
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Continue (endCommand.CommandIndex + 1); |
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return; |
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} |
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else |
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{ |
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break; |
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} |
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} |
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} |
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// No matching End command found so just continue |
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Continue(); |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(253, 253, 150, 255); |
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} |
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#endregion |
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} |
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} |