An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

31 lines
555 B

using UnityEngine;
using System;
using System.Collections;
namespace Fungus.Script
{
[CommandInfo("Scripting",
"Wait",
"Waits for period of time before executing the next command in the sequence.",
253, 253, 150)]
public class Wait : FungusCommand
{
public float duration = 1;
public override void OnEnter()
{
Invoke ("OnWaitComplete", duration);
}
void OnWaitComplete()
{
Continue();
}
public override string GetSummary()
{
return duration.ToString() + " seconds";
}
}
}