An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections;
using Fungus;
public class MenuRoom : Room
{
public Room pageRoom;
public Room viewRoom;
public Room spriteRoom;
public Room audioRoom;
void OnEnter()
{
AddOption("1. Writing a story with Pages", MoveToWriting);
AddOption("2. Controlling the camera with Views", MoveToViews);
AddOption("3. Using Sprites and Animations", MoveToAnimations);
AddOption("4. Playing music and sound effects", MoveToAudio);
Choose("Choose an example");
}
void MoveToWriting()
{
MoveToRoom(pageRoom);
}
void MoveToViews()
{
MoveToRoom(viewRoom);
}
void MoveToAnimations()
{
MoveToRoom(spriteRoom);
}
void MoveToAudio()
{
MoveToRoom(audioRoom);
}
}