An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Fungus;
/*
[CustomEditor (typeof(SayCommand))]
public class SayCommandEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
*/