An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

30 lines
551 B

using UnityEngine;
using System;
using System.Collections;
namespace Fungus
{
[CommandInfo("Scripting",
"Load Globals",
"Loads a set of global variables previously saved using the SaveGlobals command.")]
public class LoadGlobals : Command
{
public string saveName = "";
public override void OnEnter()
{
GlobalVariables.Load(saveName);
}
public override string GetSummary()
{
return saveName;
}
public override Color GetButtonColor()
{
return new Color32(235, 191, 217, 255);
}
}
}