An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan 0c302cd2b8 Set game object active before setting character image 9 years ago
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ControlStage.cs Fixed: Character portrait images have display artefacts #92 9 years ago
ControlStage.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Menu.cs Spawn Event System from Flowchart instead of Menu command 9 years ago
Menu.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
MenuTimer.cs Added missing tooltips for Commands and Event Handlers 10 years ago
MenuTimer.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Portrait.cs Portrait command now moves portraits using world position instead of anchored position 9 years ago
Portrait.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Say.cs Set game object active before setting character image 9 years ago
Say.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
SetLanguage.cs Fixed choose English as language in localisation example #100 10 years ago
SetLanguage.cs.meta Added Set Language command 10 years ago
SetMenuDialog.cs Added missing tooltips for Commands and Event Handlers 10 years ago
SetMenuDialog.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
SetSayDialog.cs Added missing tooltips for Commands and Event Handlers 10 years ago
SetSayDialog.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago