An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Fungus.Script
{
[CommandName("Set Dialog")]
[CommandCategory("Dialog")]
[HelpText("Sets the active dialog for displaying story text with the Say command.")]
public class SetDialog : FungusCommand
{
public DialogController dialogController;
public override void OnEnter()
{
if (dialogController != null)
{
Say.dialogController = dialogController;
}
Continue();
}
public override string GetSummary()
{
if (dialogController == null)
{
return "Error: No dialog selected";
}
return dialogController.name;
}
}
}