An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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namespace Fungus
{
/// <summary>
/// Global constants used in various parts of Fungus.
/// </summary>
public static class FungusConstants
{
/// <summary>
/// Duration of fade for executing icon displayed beside blocks & commands.
/// </summary>
public const float ExecutingIconFadeTime = 0.5f;
/// <summary>
/// The current version of the Flowchart. Used for updating components.
/// </summary>
public const int CurrentVersion = 1;
/// <summary>
/// The name of the initial block in a new flowchart.
/// </summary>
public const string DefaultBlockName = "New Block";
}
}