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56 lines
1009 B
56 lines
1009 B
using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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public class StringVariable : Variable |
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{ |
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protected string stringVal; |
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public string Value |
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{ |
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get { return (scope == VariableScope.Local) ? stringVal : GlobalVariables.GetString(key); } |
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set { if (scope == VariableScope.Local) { stringVal = value; } else { GlobalVariables.SetString(key, value); } } |
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} |
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public override void OnReset() |
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{ |
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Value = ""; |
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} |
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public override string ToString() |
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{ |
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return Value.ToString(); |
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} |
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} |
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[System.Serializable] |
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public struct StringData |
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{ |
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[SerializeField] |
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public StringVariable stringRef; |
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[SerializeField] |
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public string stringVal; |
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public string Value |
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{ |
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get { return (stringRef == null) ? stringVal : stringRef.Value; } |
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set { if (stringRef == null) { stringVal = value; } else { stringRef.Value = value; } } |
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} |
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public string GetDescription() |
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{ |
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if (stringRef == null) |
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{ |
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return stringVal; |
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} |
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else |
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{ |
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return stringRef.key; |
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} |
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} |
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} |
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} |