An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Christopher a3ebe0e75e SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 8 years ago
..
ConversationManager.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
ConversationManager.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
FlowchartData.cs Updated comments for Save System. 8 years ago
FlowchartData.cs.meta Updated comments for Save System. 8 years ago
FungusConstants.cs SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 8 years ago
FungusConstants.cs.meta Moved global constants to FungusConstants static class. 8 years ago
PortraitUtils.cs Fixed Setting facing in lua only works if portraits are set to “FRONT” #528 8 years ago
PortraitUtils.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
SaveHistory.cs Improved save game example. Save Point Loaded now handles multiple keys. 8 years ago
SaveHistory.cs.meta Updated comments for Save System. 8 years ago
SavePointData.cs SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 8 years ago
SavePointData.cs.meta Updated comments for Save System. 8 years ago
StringFormatter.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
StringFormatter.cs.meta Moved Flowchart scripts into main Scripts folder 8 years ago
TextTagParser.cs Converted (most) foreach to for statements. Avoids an allocation for the loop iterator. 8 years ago
TextTagParser.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago
TextTagToken.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
TextTagToken.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 8 years ago