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109 lines
3.9 KiB
109 lines
3.9 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("Flow", |
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"Save Point", |
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"Creates a Save Point and adds it to the Save History. The player can save the Save History to peristent storage and load it again later.")] |
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public class SavePoint : Command |
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{ |
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[Tooltip("A string key which uniquely identifies this save point. If you leave this empty then the parent Block's name will be used.")] |
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[SerializeField] protected string savePointKey = ""; |
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[Tooltip("A short description of this save point. If you leave this empty then the current time and date will be used.")] |
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[SerializeField] protected string savePointDescription; |
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[Tooltip("Fire a Save Point Loaded event when this command executes.")] |
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[SerializeField] protected bool fireEvent = true; |
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[Tooltip("Resume execution from here after loading this Save Point.")] |
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[SerializeField] protected bool resumeFromHere = true; |
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protected virtual void Start() |
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{ |
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// Each scene should have one Save Point with the 'Start' key. |
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// We automatically start execution from this command whenever the scene starts 'normally' (i.e. first play, restart or scene load via the Load Scene command or SceneManager.LoadScene). |
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// If on the other hand, the scene was loaded by loading a Save Point then the Save Manager handles resuming execution at the appropriate point, so we don't need to do anything here. |
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if (string.Compare(SavePointKey, "Start", true) == 0 && |
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!FungusManager.Instance.SaveManager.HasLoadedSavePoint) |
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{ |
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GetFlowchart().ExecuteBlock(ParentBlock, CommandIndex); |
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} |
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} |
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#region Public members |
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/// <summary> |
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/// A string key which uniquely identifies this Save Point. |
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/// If the save point key is empty then the parent Block's name is returned. |
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/// </summary> |
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public string SavePointKey |
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{ |
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get |
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{ |
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if (string.IsNullOrEmpty(savePointKey)) |
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{ |
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return ParentBlock.BlockName; |
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} |
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return savePointKey; |
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} |
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} |
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/// <summary> |
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/// Gets the save point description. |
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/// If the description is empty then the current time and date will be returned. |
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/// </summary> |
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public string SavePointDescription |
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{ |
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get |
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{ |
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if (string.IsNullOrEmpty(savePointDescription)) |
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{ |
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return System.DateTime.UtcNow.ToString("HH:mm dd MMMM, yyyy"); |
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} |
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return savePointDescription; |
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} |
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} |
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/// <summary> |
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/// Resume execution from this command after loading a save point. |
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/// </summary> |
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public bool ResumeFromHere { get { return resumeFromHere; } } |
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public override void OnEnter() |
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{ |
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var saveManager = FungusManager.Instance.SaveManager; |
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saveManager.AddSavePoint(SavePointKey, SavePointDescription); |
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if (fireEvent) |
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{ |
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SavePointLoaded.NotifyEventHandlers(SavePointKey); |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (string.IsNullOrEmpty(savePointKey)) |
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{ |
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return "<Block Name>"; |
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} |
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return savePointKey; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(235, 191, 217, 255); |
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} |
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#endregion |
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} |
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} |