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58 lines
1.9 KiB
58 lines
1.9 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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namespace Fungus.Commands |
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{ |
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/// <summary> |
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/// Plays looping game music. If any game music is already playing, it is stopped. Game music will continue playing across scene loads. |
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/// </summary> |
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[CommandInfo("Audio", |
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"Play Music", |
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"Plays looping game music. If any game music is already playing, it is stopped. Game music will continue playing across scene loads.")] |
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[AddComponentMenu("")] |
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public class PlayMusic : Command |
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{ |
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[Tooltip("Music sound clip to play")] |
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[SerializeField] protected AudioClip musicClip; |
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[Tooltip("Time to begin playing in seconds. If the audio file is compressed, the time index may be inaccurate.")] |
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[SerializeField] protected float atTime; |
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[Tooltip("The music will start playing again at end.")] |
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[SerializeField] protected bool loop = true; |
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[Tooltip("Length of time to fade out previous playing music.")] |
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[SerializeField] protected float fadeDuration = 1f; |
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#region Public members |
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public override void OnEnter() |
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{ |
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var musicController = FungusManager.Instance.Music; |
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float startTime = Mathf.Max(0, atTime); |
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musicController.PlayMusic(musicClip, loop, fadeDuration, startTime); |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (musicClip == null) |
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{ |
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return "Error: No music clip selected"; |
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} |
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return musicClip.name; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(242, 209, 176, 255); |
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} |
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#endregion |
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} |
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} |