You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
68 lines
2.3 KiB
68 lines
2.3 KiB
// This code is part of the Fungus library (https://github.com/snozbot/fungus) |
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
|
|
|
using UnityEngine; |
|
using UnityEditor; |
|
|
|
namespace Fungus.EditorUtils |
|
{ |
|
// The prefab names are prefixed with Fungus to avoid clashes with any other prefabs in the project |
|
public class NarrativeMenuItems |
|
{ |
|
|
|
[MenuItem("Tools/Fungus/Create/Character", false, 50)] |
|
static void CreateCharacter() |
|
{ |
|
GameObject go = FlowchartMenuItems.SpawnPrefab("Character"); |
|
go.transform.position = Vector3.zero; |
|
} |
|
|
|
[MenuItem("Tools/Fungus/Create/Say Dialog", false, 51)] |
|
static void CreateSayDialog() |
|
{ |
|
GameObject go = FlowchartMenuItems.SpawnPrefab("SayDialog"); |
|
go.transform.position = Vector3.zero; |
|
} |
|
|
|
[MenuItem("Tools/Fungus/Create/Menu Dialog", false, 52)] |
|
static void CreateMenuDialog() |
|
{ |
|
GameObject go = FlowchartMenuItems.SpawnPrefab("MenuDialog"); |
|
go.transform.position = Vector3.zero; |
|
} |
|
|
|
[MenuItem("Tools/Fungus/Create/Tag", false, 53)] |
|
static void CreateTag() |
|
{ |
|
GameObject go = FlowchartMenuItems.SpawnPrefab("Tag"); |
|
go.transform.position = Vector3.zero; |
|
} |
|
|
|
[MenuItem("Tools/Fungus/Create/Audio Tag", false, 54)] |
|
static void CreateAudioTag() |
|
{ |
|
GameObject go = FlowchartMenuItems.SpawnPrefab("AudioTag"); |
|
go.transform.position = Vector3.zero; |
|
} |
|
|
|
[MenuItem("Tools/Fungus/Create/Stage", false, 55)] |
|
static void CreateStage() |
|
{ |
|
GameObject go = FlowchartMenuItems.SpawnPrefab("Stage"); |
|
go.transform.position = Vector3.zero; |
|
} |
|
|
|
[MenuItem("Tools/Fungus/Create/Stage Position", false, 56)] |
|
static void CreateStagePosition() |
|
{ |
|
FlowchartMenuItems.SpawnPrefab("StagePosition"); |
|
} |
|
|
|
[MenuItem("Tools/Fungus/Create/Localization", false, 57)] |
|
static void CreateLocalization() |
|
{ |
|
GameObject go = FlowchartMenuItems.SpawnPrefab("Localization"); |
|
go.transform.position = Vector3.zero; |
|
} |
|
} |
|
} |