An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Number of items in the collection
/// </summary>
[CommandInfo("Collection",
"Count",
"Number of items in the collection")]
[CommandInfo("Collection",
"Length",
"Number of items in the collection")]
[AddComponentMenu("")]
public class CollectionCommandCount : CollectionBaseIntCommand
{
protected override void OnEnterInner()
{
integer.Value = collection.Value.Count;
}
}
}