An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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local t = 0
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fungus.assert(unity.stringtable != nil)
-- Check string table loaded ok
fungus.assert(unity.stringtable.hello.en == "Hi there")
fungus.assert(unity.stringtable.hello.fr == "Bonjour")
-- Check getstring()
local g = fungus.getstring("hello")
fungus.assert(g == "Hi there")
-- Test substituting a global value
t = 3
local s = fungus.sub("should be [$t]")
fungus.assert(s == "should be 3")
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s = fungus.sub("say [$hello]")
fungus.assert(s == "say Hi there")
-- Test substituting a string table value (fr)
fungus.setlanguage("fr")
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fungus.pass()'
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luaScript: '-- Test GameObject methods like find, instantiate, spawn, etc.
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fungus.assert(go != null)
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