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264 lines
7.4 KiB
264 lines
7.4 KiB
using UnityEngine; |
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using UnityEngine.UI; |
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using System.Reflection; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// Helper class for hiding the many, many ways we might want to show text to the user. |
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/// </summary> |
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public class TextAdapter : IWriterTextDestination |
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{ |
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protected Text textUI; |
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protected InputField inputField; |
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protected TextMesh textMesh; |
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#if UNITY_2018_1_OR_NEWER |
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protected TMPro.TMP_Text tmpro; |
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#endif |
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protected Component textComponent; |
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protected PropertyInfo textProperty; |
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protected IWriterTextDestination writerTextDestination; |
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public void InitFromGameObject(GameObject go, bool includeChildren = false) |
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{ |
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if (go == null) |
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{ |
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return; |
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} |
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if (!includeChildren) |
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{ |
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textUI = go.GetComponent<Text>(); |
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inputField = go.GetComponent<InputField>(); |
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textMesh = go.GetComponent<TextMesh>(); |
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#if UNITY_2018_1_OR_NEWER |
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tmpro = go.GetComponent<TMPro.TMP_Text>(); |
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#endif |
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writerTextDestination = go.GetComponent<IWriterTextDestination>(); |
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} |
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else |
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{ |
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textUI = go.GetComponentInChildren<Text>(); |
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inputField = go.GetComponentInChildren<InputField>(); |
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textMesh = go.GetComponentInChildren<TextMesh>(); |
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#if UNITY_2018_1_OR_NEWER |
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tmpro = go.GetComponentInChildren<TMPro.TMP_Text>(); |
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#endif |
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writerTextDestination = go.GetComponentInChildren<IWriterTextDestination>(); |
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} |
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// Try to find any component with a text property |
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if (textUI == null && inputField == null && textMesh == null && writerTextDestination == null) |
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{ |
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Component[] allcomponents = null; |
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if (!includeChildren) |
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allcomponents = go.GetComponents<Component>(); |
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else |
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allcomponents = go.GetComponentsInChildren<Component>(); |
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for (int i = 0; i < allcomponents.Length; i++) |
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{ |
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var c = allcomponents[i]; |
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textProperty = c.GetType().GetProperty("text"); |
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if (textProperty != null) |
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{ |
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textComponent = c; |
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break; |
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} |
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} |
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} |
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} |
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public void ForceRichText() |
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{ |
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if (textUI != null) |
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{ |
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textUI.supportRichText = true; |
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} |
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// Input Field does not support rich text |
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if (textMesh != null) |
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{ |
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textMesh.richText = true; |
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} |
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#if UNITY_2018_1_OR_NEWER |
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if(tmpro != null) |
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{ |
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tmpro.richText = true; |
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} |
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#endif |
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if (writerTextDestination != null) |
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{ |
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writerTextDestination.ForceRichText(); |
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} |
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} |
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public void SetTextColor(Color textColor) |
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{ |
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if (textUI != null) |
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{ |
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textUI.color = textColor; |
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} |
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else if (inputField != null) |
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{ |
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if (inputField.textComponent != null) |
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{ |
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inputField.textComponent.color = textColor; |
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} |
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} |
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else if (textMesh != null) |
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{ |
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textMesh.color = textColor; |
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} |
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#if UNITY_2018_1_OR_NEWER |
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else if (tmpro != null) |
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{ |
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tmpro.color = textColor; |
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} |
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#endif |
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else if (writerTextDestination != null) |
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{ |
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writerTextDestination.SetTextColor(textColor); |
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} |
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} |
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public void SetTextAlpha(float textAlpha) |
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{ |
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if (textUI != null) |
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{ |
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Color tempColor = textUI.color; |
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tempColor.a = textAlpha; |
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textUI.color = tempColor; |
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} |
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else if (inputField != null) |
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{ |
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if (inputField.textComponent != null) |
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{ |
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Color tempColor = inputField.textComponent.color; |
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tempColor.a = textAlpha; |
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inputField.textComponent.color = tempColor; |
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} |
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} |
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else if (textMesh != null) |
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{ |
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Color tempColor = textMesh.color; |
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tempColor.a = textAlpha; |
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textMesh.color = tempColor; |
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} |
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#if UNITY_2018_1_OR_NEWER |
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else if (tmpro != null) |
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{ |
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tmpro.alpha = textAlpha; |
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} |
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#endif |
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else if (writerTextDestination != null) |
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{ |
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writerTextDestination.SetTextAlpha(textAlpha); |
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} |
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} |
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public bool HasTextObject() |
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{ |
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return (textUI != null || inputField != null || textMesh != null || textComponent != null || |
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#if UNITY_2018_1_OR_NEWER |
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tmpro !=null || |
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#endif |
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writerTextDestination != null); |
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} |
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public bool SupportsRichText() |
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{ |
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if (textUI != null) |
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{ |
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return textUI.supportRichText; |
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} |
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if (inputField != null) |
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{ |
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return false; |
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} |
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if (textMesh != null) |
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{ |
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return textMesh.richText; |
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} |
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#if UNITY_2018_1_OR_NEWER |
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if (tmpro != null) |
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{ |
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return true; |
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} |
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#endif |
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if (writerTextDestination != null) |
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{ |
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return writerTextDestination.SupportsRichText(); |
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} |
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return false; |
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} |
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public virtual string Text |
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{ |
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get |
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{ |
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if (textUI != null) |
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{ |
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return textUI.text; |
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} |
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else if (inputField != null) |
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{ |
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return inputField.text; |
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} |
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else if (writerTextDestination != null) |
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{ |
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return Text; |
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} |
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else if (textMesh != null) |
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{ |
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return textMesh.text; |
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} |
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#if UNITY_2018_1_OR_NEWER |
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else if (tmpro != null) |
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{ |
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return tmpro.text; |
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} |
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#endif |
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else if (textProperty != null) |
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{ |
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return textProperty.GetValue(textComponent, null) as string; |
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} |
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return ""; |
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} |
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set |
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{ |
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if (textUI != null) |
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{ |
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textUI.text = value; |
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} |
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else if (inputField != null) |
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{ |
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inputField.text = value; |
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} |
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else if (writerTextDestination != null) |
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{ |
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Text = value; |
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} |
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else if (textMesh != null) |
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{ |
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textMesh.text = value; |
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} |
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#if UNITY_2018_1_OR_NEWER |
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else if (tmpro != null) |
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{ |
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tmpro.text = value; |
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} |
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#endif |
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else if (textProperty != null) |
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{ |
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textProperty.SetValue(textComponent, value, null); |
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} |
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} |
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} |
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} |
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} |