An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Fungus Fundamentals - Commands
A fundamental concept of Fungus is the Command.
What is a command?
Command properties panel
Adding commands
Command categories
Pause After Command property
Reordering commands with drag and drop
Command and shift select commands
Move command selection up/down buttons
Duplicate button
Delete button
Copy, Paste, Delete, Select All, Select None context menu and keyboard shortcuts
Keyboard shortcuts
Resizing the command property panel
Disabling a command
Flowchart item id (number beside enabled check)
Command indenting
Command help info
Table of all commands provided with Fungus
Exporting Event Handler class info
Link to creating custom commands in Extending Fungus