You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
156 lines
4.9 KiB
156 lines
4.9 KiB
using UnityEditor; |
|
using UnityEngine; |
|
using System.Collections; |
|
using System.Collections.Generic; |
|
|
|
namespace Fungus.Script |
|
{ |
|
|
|
[CustomEditor (typeof(Jump))] |
|
public class JumpEditor : FungusCommandEditor |
|
{ |
|
public override void DrawCommandInspectorGUI() |
|
{ |
|
Jump t = target as Jump; |
|
|
|
FungusScript sc = t.GetFungusScript(); |
|
if (sc == null) |
|
{ |
|
return; |
|
} |
|
|
|
JumpCondition jumpCondition = (JumpCondition)EditorGUILayout.EnumPopup(new GUIContent("Jump Condition", "Condition when jump will occur"), t.jumpCondition); |
|
if (jumpCondition != t.jumpCondition) |
|
{ |
|
Undo.RecordObject(t, "Set Jump Condition"); |
|
t.jumpCondition = jumpCondition; |
|
} |
|
|
|
if (t.jumpCondition == JumpCondition.JumpAlways) |
|
{ |
|
Sequence targetSequence = SequenceEditor.SequenceField(new GUIContent("Target Sequence", "Sequence to jump to"), t.GetFungusScript(), t.targetSequence); |
|
if (targetSequence != t.targetSequence) |
|
{ |
|
Undo.RecordObject(t, "Set Target Sequence"); |
|
t.targetSequence = targetSequence; |
|
} |
|
return; |
|
} |
|
|
|
List<string> keys = new List<string>(); |
|
keys.Add("<None>"); |
|
int index = 0; |
|
for (int i = 0; i < sc.variables.Count; ++i) |
|
{ |
|
Variable v = sc.variables[i]; |
|
keys.Add(v.key); |
|
if (v.key == t.variableKey && |
|
index == 0) |
|
{ |
|
index = i + 1; |
|
} |
|
} |
|
|
|
int newIndex = EditorGUILayout.Popup("Compare Variable", index, keys.ToArray()); |
|
|
|
bool keyChanged = (t.variableKey != keys[newIndex]); |
|
|
|
if (keyChanged) |
|
{ |
|
Undo.RecordObject(t, "Select variable"); |
|
t.variableKey = keys[newIndex]; |
|
} |
|
|
|
if (t.variableKey == "<None>") |
|
{ |
|
return; |
|
} |
|
|
|
VariableType variableType = sc.variables[newIndex - 1].type; |
|
|
|
List<GUIContent> operatorList = new List<GUIContent>(); |
|
operatorList.Add(new GUIContent("==")); |
|
operatorList.Add(new GUIContent("!=")); |
|
if (variableType == VariableType.Integer || |
|
variableType == VariableType.Float) |
|
{ |
|
operatorList.Add(new GUIContent("<")); |
|
operatorList.Add(new GUIContent(">")); |
|
operatorList.Add(new GUIContent("<=")); |
|
operatorList.Add(new GUIContent(">=")); |
|
} |
|
|
|
CompareOperator compareOperator = (CompareOperator)EditorGUILayout.Popup(new GUIContent("Operator", |
|
"The comparison operator to use when comparing values"), |
|
(int)t.compareOperator, |
|
operatorList.ToArray()); |
|
if (compareOperator != t.compareOperator) |
|
{ |
|
Undo.RecordObject(t, "Select compare operator"); |
|
t.compareOperator = compareOperator; |
|
} |
|
|
|
bool booleanValue = t.booleanData.value; |
|
int integerValue = t.integerData.value; |
|
float floatValue = t.floatData.value; |
|
string stringValue = t.stringData.value; |
|
|
|
switch (variableType) |
|
{ |
|
case VariableType.Boolean: |
|
booleanValue = EditorGUILayout.Toggle(new GUIContent("Boolean Value", "The boolean value to set the variable with"), booleanValue); |
|
break; |
|
case VariableType.Integer: |
|
integerValue = EditorGUILayout.IntField(new GUIContent("Integer Value", "The integer value to set the variable with"), integerValue); |
|
break; |
|
case VariableType.Float: |
|
floatValue = EditorGUILayout.FloatField(new GUIContent("Float Value", "The float value to set the variable with"), floatValue); |
|
break; |
|
case VariableType.String: |
|
stringValue = EditorGUILayout.TextField(new GUIContent("String Value", "The string value to set the variable with"), stringValue); |
|
break; |
|
} |
|
|
|
if (booleanValue != t.booleanData.value) |
|
{ |
|
Undo.RecordObject(t, "Set boolean value"); |
|
t.booleanData.value = booleanValue; |
|
} |
|
else if (integerValue != t.integerData.value) |
|
{ |
|
Undo.RecordObject(t, "Set integer value"); |
|
t.integerData.value = integerValue; |
|
} |
|
else if (floatValue != t.floatData.value) |
|
{ |
|
Undo.RecordObject(t, "Set float value"); |
|
t.floatData.value = floatValue; |
|
} |
|
else if (stringValue != t.stringData.value) |
|
{ |
|
Undo.RecordObject(t, "Set string value"); |
|
t.stringData.value = stringValue; |
|
} |
|
|
|
Sequence onTrue = SequenceEditor.SequenceField(new GUIContent("On True Sequence", "Sequence to execute if comparision is true"), |
|
t.GetFungusScript(), |
|
t.onTrueSequence); |
|
|
|
Sequence onFalse = SequenceEditor.SequenceField(new GUIContent("On False Sequence", "Sequence to execute if comparision is false"), |
|
t.GetFungusScript(), |
|
t.onFalseSequence); |
|
|
|
if (onTrue != t.onTrueSequence) |
|
{ |
|
Undo.RecordObject(t, "Set On True Sequence"); |
|
t.onTrueSequence = onTrue; |
|
} |
|
if (onFalse != t.onFalseSequence) |
|
{ |
|
Undo.RecordObject(t, "Set On False Sequence"); |
|
t.onFalseSequence = onFalse; |
|
} |
|
} |
|
} |
|
|
|
}
|
|
|