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73 lines
1.6 KiB
73 lines
1.6 KiB
using UnityEngine; |
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using UnityEngine.Serialization; |
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using System; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("Animation", |
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"Set Anim Trigger", |
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"Sets a trigger parameter on an Animator component to control a Unity animation")] |
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[AddComponentMenu("")] |
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public class SetAnimTrigger : Command, ISerializationCallbackReceiver |
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{ |
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#region Obsolete Properties |
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[HideInInspector] [FormerlySerializedAs("animator")] public Animator animatorOLD; |
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[HideInInspector] [FormerlySerializedAs("parameterName")] public string parameterNameOLD; |
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#endregion |
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[Tooltip("Reference to an Animator component in a game object")] |
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public AnimatorData _animator; |
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[Tooltip("Name of the trigger Animator parameter that will have its value changed")] |
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public StringData _parameterName; |
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public override void OnEnter() |
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{ |
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if (_animator.Value != null) |
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{ |
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_animator.Value.SetTrigger(_parameterName.Value); |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (_animator.Value == null) |
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{ |
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return "Error: No animator selected"; |
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} |
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return _animator.Value.name + " (" + _parameterName.Value + ")"; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(170, 204, 169, 255); |
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} |
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// |
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// ISerializationCallbackReceiver implementation |
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// |
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public void OnBeforeSerialize() |
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{} |
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public void OnAfterDeserialize() |
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{ |
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if (animatorOLD != null) |
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{ |
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_animator.Value = animatorOLD; |
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animatorOLD = null; |
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} |
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if (parameterNameOLD != null) |
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{ |
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_parameterName.Value = parameterNameOLD; |
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parameterNameOLD = null; |
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} |
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} |
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} |
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} |